Put this function in an ancestor window:
Function: wf_center()
int iScreenHt, iScreenWid
environment le_env
// Get screen size from environment
GetEnvironment( le_env )
iScreenHt = PixelsToUnits( le_env.ScreenHeight, YPixelsToUnits! )
iScreenWid = PixelsToUnits( le_env.ScreenWidth, XPixelsToUnits! )
// Centre me!
this.Move( ( iScreenWid - this.Width ) / 2, ( iScreenHt - this.Height ) / 2 )
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